A marble race through candyland.

Roll a peppermint marble down candy mountains, dodge sour goo and wind-up monsters, race the licorice ball and build your own levels. Free.

Version 2.10.0: what's new

On a phone: tap Play, then tilt the phone to roll (or drag if you'd rather). Mac: it isn't notarized, so the first time right-click the app and pick Open.

What's in it

6 LEVELS

The candy campaign

From Sugar Lane to Pinball Parlor. Loops, cannons, catapults, bumpers and a lot of drops.

5 LEVELS

Marble Madness quest

Spiral mountains, skinny catwalks, sour goo and humps. Big drops break the marble, just like the arcade.

RACES

Beat the licorice ball

Some levels are a race. It rolls the same physics as you, so it bumps back.

GHOSTS

Race your best run

Your fastest run on every level comes back as a see-through marble to beat. Gold, silver and bronze for par times.

Screenshots

Spiral Summit, winding down a candy mountain
Spiral Summit: no rails, long way down
A one tile balance beam high above the clouds
Sky Catwalks: the balance beam
The hump bridge in Goo Gorge
Goo Gorge: the hump bridge
A pinball hoop and cannon
Cannons, hoops and pinball toys
Title screen
The title island
The level editor with track pieces
The level editor

Build your own

Level editor
  • 29 ready-made pieces that snap together. Click Straight, Ramp, Loop, Finish and you have a level.
  • Road tool draws a lane between two spots and ramps up or down to meet them.
  • A guide tells you the next step and shows where the marble can't get to.
  • Monsters with their own speed and colour, goo, humps, tall cliffs and hard landings.
  • Pack levels into a quest and share it as one line of text or a file. Friends paste it and play.

Controls

WASDArrows roll
Stick roll with a pad
R restart the level
EscP pause
F11 fullscreen
F5 test play in the editor
Tilt roll on a phone
II pause on a phone